KEEP THEBALL ALIVEIN A WAR ZONE.
Void Volley is brick-breaker and pong, dragged into deep space and handed a gun. Bounce the ball. Shoot the aliens. Dash through bullet hell. Upgrade your paddle. Survive bosses while the screen itself starts to drift.

Brick-breaker meets bullet hell
A simple rule: don't drop the ball. Everything else is the chaos around it.
Move the paddle
A and D to slide left/right. Mouse7 (or RMB hold) triggers a dash with i-frames — pop through bullet walls when the screen squeezes shut.
01Keep the ball alive
Bounce it off the paddle, off the walls, off enemies. Every bounce builds combo. Drop it and the run is over.
02Shoot the swarm
LMB fires your gun. Aliens swoop in at every stage and return fire. The ball ricochets off them — and so do their corpses.
03Survive the boss
Every 5 stages a mothership descends. Stage 10 brings the mega-boss with 80 HP. Hold shield, time the dash, don't miss.
04The window
won't hold still.
The ball ramps up every stage. The arena ramps up too — the play window itself begins to drift, jitter and shrink as the run gets longer. By stage 12 you're fighting the physics, the swarm, and your own screen.
- ●Ball speed scales continuously with stage and combo.
- ●The arena pans, shakes, and squeezes the longer you survive.
- ●Aliens spawn in deeper formations from stage 4 onward.
- ●Bosses arrive every 5 stages — mega-boss at stage 10.
Five difficulty modes, five coin multipliers
Survive on Very Hard and every coin counts 2.5×. Upgrade faster, climb higher.
VERY EASY
Big paddle. Forgiving ball.
EASY
Friendly arena, friendly aliens.
NORMAL
The intended experience.
HARD
Faster ball. Smarter aliens.
VERY HARD
Tiny paddle. No mercy.
Ten upgrades. Endless builds.
Spend coins between runs. Stack bullet velocity, lean defense, max paddle width — every run plays different.
Paddle Width
Wider hit zone. Catch what you couldn't.
Paddle Speed
Slide faster. React faster.
Reinforced Hull
Tank a hit before you lose the ball.
Easy Start
Slow opening seconds. Warm up safely.
Bullet Velocity
Pew goes pew faster — and harder.
Rapid Fire
Tighter trigger. More dakka.
Combo Master
Combos build faster, decay slower.
Bounty
More coins per kill. Snowball the run.
Shield Capacity
Soak more bullets before you're naked.
Shield Regen
Recharge between fights, not between runs.
They come every five stages.
Motherships, then a mega-boss. Bigger HP. Bigger guns. Bigger payday.
Mothership
Heavy fire patterns. Predictable openings. Punish them.

Mega Boss
Eight times the hull. Twice the bullet density. Survive it once and the rest of the run is yours.

Four inputs. One war.
Mouse + keyboard. No friction. No sixteen-key tutorials.
Slide paddle
Quick horizontal movement.
Shoot
Aim with cursor, fire bullets.
Shield
Hold to soak bullets, drains charge.
Dash
Burst sideways with i-frames.
One paddle. Infinite chaos.
Free during early access. Download now and see how far you can push the screen before it pushes back.